Bit bot 2 game lags
FAQ How is this bit bot 2 game lags collected? What is this server running on? Who all helped out on this site? How are speed statistics calculated? What is abort percentage? Where did the online viewer come from? How is this info collected? It logs the moves, times, lag times, kibitzes, and whispers of each of these games.
This site turns that data into something actually useful: Thanks to JamesBaud for writing the original bugbot. My bugbot is a small subset of his. Thanks to Aramen for sending me the website and bot bit bot 2 game lags. Thanks to FigureOfLife for making me sit down and figure out why affinity wasn't working. Thanks to SKAcz for helping with bughouse engine integration for automatic game analysis. Thanks to wmahan for introducing me to gzipping HTML. Thanks to WhoAmI for everything!
The entire game of online bughouse has him to thank! Thanks to a countless number of people who have financially supported the operation and development of this website. Thanks to everyone else that I forgot to mention. Premoves are moves that are made in less than 0. Fastmoves are moves that are made in more than 0. Slowmoves are moves that are made in more than 1. Sits are moves that are made in more than 7 sec. Affinity compares your performance bit bot 2 game lags with your actual rating, based on who your partner is.
A positive number means you perform beyond expectations with them, and a negative number indicates you've done worse than expected with this partner. The number listed is not the raw affinity, but a True Bayesian Estimate. This basically pushes numbers towards zero, but pushes less as you accumulate more games. This avoids partnerships dominating a list, etc.
This is actually calculated like affinity. It pays attention to who your opponent is instead of your partner, but it works the same. It also uses a True Bayesian Estimate system to normalize the numbers a bit. This is the percentage of your games in the database that are either aborts or adjourns. Playing up means playing a team rated points higher than yours, per player.
Playing down is playing a bit bot 2 game lags more than points weaker than yours. Playing even would be the games where your opponents are within points.
The number is essentially your affinity against this type of opponent. Partnering up means partnering a player over points higher than yourself. Partnering down bit bot 2 game lags be partnering a player over points weaker than yourself.
Partnering even would be partnering a player of similar rating. The numbers are your affinities with these types of partners. If both games were on move 25 when it ended, that would be somewhere around M: L is the average lag per half-move in the game, in milliseconds.
This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site. Curse Help Register Sign In. Read before posting about lag! Not sure if this is the right section, but a lot of topics concerning lag have been here, so this topic will try to adress all of them.
I have tested all of these on a laptop, and on servers that haven't lagged before the Beta 1. Don't even come in bit bot 2 game lags and say: I also was using bit bot 2 game lags graphics, and normal render distance, getting 20 fps, so it's not the computer. Like I said, all of the servers and my computer was fine before Beta 1. Bit bot 2 game lags lag problem is for all servers, but may only affect some people.
This lag problem ISN'T caused by the server or the client. It seems to be computer, not user, specific.
Sometimes it happens, sometimes it doesn't. This is all I got so far. One minute or more of chat lag. Everyone else is still, or people move choppily. The whole world doesn't generate, and you can fall of the sides. Other people aren't complaining about it on the server. Can't place or destroy blocks within a minute. You take damage about one minute after you preform said damage-taking action. One minute or more of object lag.
It takes a long time to download the world from the server. Most of bit bot 2 game lags time, it's the chat lag combined with the world generation glitch. Supposedly, it's RS torch related, but No way to change that, though. Other than next update. You may also post "I have bit bot 2 game lags problem too" to show how many people it's affecting! Rollback Post to Revision RollBack. Well, the problem is not tech related at all.
Its the network code that botchs up sometimes between server-client. It's not server or client side you fools! I'm the only one that has the problem on the server, and my computer is fine! Sorry, had to get that out of my system. You think it's the code then? Oh, forgot to bit bot 2 game lags that besides minecrafts vanilla code the mods, plugins and server APIs are often a code-related problem, too. Nonetheless MCs network code is currently far from optimized.
I have the exact same problems you have written And Bit bot 2 game lags too am the only one on the server with this problem, I have tried a few server now, and its the same problem on all of them I didnt speculate that its code-related, mate!
So if I understand this correct 1 out of clients have have got a "mysterious update", that does they can no longer connect to online servers until a new update comes, that may or may not fix this? That does not sound right, and if so would you not be able to fix it by simply deleting your old client and download a new one No, they connect perfectly fine, it's just problem with some computer's Minecraft code, I guess.
I honestly don't know. The update is the next Beta update probs 1. That may remedy this. I also want meh Wolfies! Yes, more people need to see this topic up front. It seems like it's not a TON of people who have this problem, but enough people inexplicably do to make it worth talking about.
I have all the same symptoms as you and others on this thread and I've gone through an extensive checking process to figure out what the deal is. A bit of extra info: Same network desktop is wired to bit bot 2 game lags, laptop connects wirelesslysame account, same server all servers, obviouslybut one computer works and the other doesn't.
More evidence bit bot 2 game lags a computer-specific problem. And no, reinstalling MC completely doesn't help, the issue is quite persistent. Must keep bumped for sake of community. This is exactly what i'm "suffering" from. I hope it gets fixed soon. Bump for the sake of justice! I think i have this problem, we play for like 5min on my server and the lag creeps up and then its unplayable on any other computer other than the servers and no one can connect.
I have all the symptoms. Would taking a while on downloading of the map info be another symptom or is it pretty much covered? I have this problem as well!!! Same Problem, I had posted a topic on this, before seeing this of course, take a look, I think i take the problems into a little bit more detail