Naruto Shippuden: Ultimate Ninja Storm Revolution

5 stars based on 47 reviews

Recently, Bandai Namco released a meaty demo for Naruto Shippuden: This demo contains an online multiplayer mode, which has now been extended further. Initially, the online mode was only supposed to function from July 1st — July 23rd, but in a recent update to their official TumblrNamco announced that this date has been extended all the way to September 1st.

The biggest there is just choosing to have an ultimate robot naruto storm revolution xbox one online fixed, Awakening or Sealing. This naruto game I believe is the most balanced of em all storm wise. On a surface level, most people with broken Awakenings will go for that still and stick to safe moves like grabs, supports and items. People that pick Ultimate Jutsu will stick to characters who have effective and far reaching UJs while having supports which stop enemy movement.

As mentioned above sage Naruto is op. He has an ULT with range robot naruto storm revolution xbox one online fixed tracking. Then goes into 4 tails Naruto which craps bijudamas. Fixed by the new balance system. The CEO also said they are trying to make the game more have more of a competitive scene and they even created a little network for it.

You choose whether to have special attacks, awakening, or more partner options before the battle starts. Being able to escape anything just by spamming the dodge button or having a slight sense of timing? Only specials or grabs are safe? Specials and grabs are the only safe attacks, avoiding a combo is costless, some specials reach from incredibly far away distances.

Storm Gens and afterwards: I like the new system! The overall mechanics have been dumb since the first but at least now some things are guaranteed. I like the storm games but they just need to have a better way to break combos sorry bout the wall of text, i just never get to complain about this. They probably should have stayed with the old battle mechanics. Splitting it up into three different types was too much. I tried it, and found it all pretty overwhelming.

Yea, they really need to revamp the layout of robot naruto storm revolution xbox one online fixed game big time. Doubt they will for this game, hopefully they fix it for Storm 4.

Ruins the entire experience for me. Not broken, but easily abused. Before you just went in to fight. The demo is a little annoying. Why did they get rid of it? They could have just left it the way it was. But robot naruto storm revolution xbox one online fixed they removed it and gave you a unreliable meter takes too long to recharge. Mainly for that story mode. May not go online too much though. It was kinda funny, but this new sub change was necessary.

It never cost enough chakra in the older UNS games to matter. Now if you had to choose between taking hits or having enough chakra to have a jutsu or UJ, we would have a better system.

I think that if the chakra was cut into 4ths for subs like the current meter, then you would have to save chakra and decide when to get out of your opponents moves. Then that would kind of eliminate the ridiculous amounts of people spamming ultimate jutsu and normal jutsu. It would force most players to actually play the game.

Then it would also allow you to punish people for wasting too much chakra. If you run out of chakra, then the game should give you just a small bit, enough to dash away if you are getting beat up a lot. But not enough to sub again. The game could take notes from most fighting games by giving the player small amounts of energy as they get hit, that is what prevents Budokai 3 from having infinite combos as well as other things like the execution ceiling.

How does counter attacking work in this game exactly? While guarding, you can press the square button and then your character will flash a bit. If your opponent attacks you right when this happens, it will trigger the counter attack and leave your opponent stunned for a while.

You can only use that move twice it seems. The counter attack is really easy to use…A little too easy. I had a few players repeatedly use the move on me in battle in the demo and it got frustrating….

Counter attacking reduces the chakra bar by half and it reloads after a second or so. The counters are absolutely bogus in this game. You are stunned for way to long. They should not have split up the awakening and ultimate jutsu. And when they finally add a new robot naruto storm revolution xbox one online fixed of fighting system ninja world tournament it is only single player. To all the people complaining about the counter system. Air dashes are nerfed for a reason.

They were very broken and fast and some characters could even combo right off of them. Read more stories about Naruto Shippuden: Ultimate Ninja Storm 3 Ships 1. I think they tried to do too much with robot naruto storm revolution xbox one online fixed game. Specifically how have they tried to make it competitive in short? Just how much or how long is this demo?

I still think the substitution jutsu system is flawed to no end. Someone who gets it. The system in storm 2 was definitely better than the new limited one. I thought all of the Ninja Storms so far had a flawed substitition system to be honest. This game is supposedly the last of the series. Because it was broken as hell. Also the counter attacking is a little bit too much. Why is that even there? I had a few players repeatedly use the move on me in battle in the demo and it got frustrating… Counter attacking reduces the chakra bar by half and it reloads after a second or so.

Stop dashing like a blind boy and actually think about another way of approaching. Video game stories from other sites on the web. These links leave Siliconera.

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